What it is:
Short animated film/video to be shown at youth oriented Christian
outreach services.
Target Audience:
Non-believer teens to twenty-somethings. Those that may be resistant to traditional Christian doctrine. The audience perspective is assumed to be
that of ones who perceive themselves as having been adversely “affected”
by their parents, authority, society etc. leading to a self centered victimhood.
Goal:
The Gospel and its traditional parables was written to an agrarian culture.
We will tell the parable of the seeds in a different way. The hope is that the target audience will be somewhat receptive to an abstraction that
provokes thought.
The film will be an animated modern metaphor of the sower
from Matthew 13.
Through an abstract analogy, we will show them how dire their
current course is. How it leads inevitably to death and an empty eternity.
So, when they encounter the name of Jesus, as they will when they view this film, how will they react? We want to make them aware that accepting the name of Jesus will change their lives in this world and the next.
After we get them to identify with situations and characters depicting the
types of soil from the parables, we want to leave the viewer with the question: “What kind of soil am I in today’s world? And who is this Jesus that changes?”
The film does not directly elucidate Christian doctrine in the traditional way
(explaining the saving grace of the Blood of the Cross, or who Jesus is in history, or why atonement is needed). Using some obvious but strong metaphors, it presents the fact that in an increasingly distracting world,
Jesus will change your fate in it and for eternity.
The greater purpose of the presentation is to spur curiosity and investigation into Christ’s saving message, not to explain what the message is
or even whom the person of Christ is.
Vehicle:
An animated CGI short (estimated 8-10 minute) depicting common human experiences in an abstract way. We want to create a “think piece” that will stir the mind and let the Holy Spirit do the rest.
Explanation will be the responsibility of the follow up ministry (yet to be outlined) to drive home the Scriptural message. Many opportunities for discussion will naturally proceed.
Plot Outline:
The audience sees through the eyes of an “alien” explorer piloting
some sort of craft through a strange world. We watch from his craft and through his 2 drones as they follow the experiences of multiple characters on their journey flying though life. It will become obvious that the wold he is exploring is our human existence.
The characters we follow are based on the Biblical soils in both humorous
and tragic ways that mirror a modern non-believer’s experience.
The world is a grey place, in fact the entire setting is in shades of
black and white.
Color is used only to accent our Spirit. The human characters start in color
and gradually turn grey as they fly through the world. The only dialog
between characters consists of variations and inflections of “blah, blah, blah” and the spoken Word “Jesus”. The contrast of gibberish to the spoken name
of “Jesus” will be stark for impact. The Word, “Jesus” brings color back into grey characters and changes their direction.
As the human characters experience transformation, so does the alien transition from that of a safely detached observer to one being physically affected by what he observes. This interaction causes the explorer to have to make life changing decisions to survive. The viewing audience, as casual observer, identifying itself from the point of view of the alien, will in turn be drawn into the decision making process.
As The AE pursues the life form, we discover that it in fact is a newborn baby boy; a colorful cherubic human baby hurtling through the gray sky. We follow through the eyes of the two Probes, in cloaked/stealth mode. Time is seemingly compressed, as we observe the human age through growth stage changes in rapid transitions from birth to manhood. We see how The PG (The Path Guy) becomes well worn by The Blah.
Throughout the movie all the characters and objects are seen as flying through the sky, wind flapping and clouds passing. EVERYTHING is rendered in grayscale. To keep the focus on character’s reaction there is no familiar setting (Rooms, roads, sports fields, etc.) to set the characters in as they fly through the air of The Blah. The pertinent objects/props and characters fly on screen and off screen as needed, thereby keeping the attention on the important interactions. All dialog in any interactions is presented as gibberish; “blah, blah, blah”. The ideas communicated between characters are implied through intonation. Clever “Blah” sound effects are injected where needed.
In the course of following this flying human, we see him encounter all that the gray Blah offers. When The PG is a baby, he has a lively pink glow, yet slowly fades to gray as he grows into a man.
Roll over to view
It creates a sense of foreboding; that something bad is happening. The PG becomes alternately excited then bored with the gray things that the Blah floats by one to the next; toys, sports, video games, the next new thing, etc.
Eventually he discovers The Girl (or variations thereof), tries to make a worldly impression and, failing to do so, becomes disillusioned and reckless.
Probe 1 continually gets closer and closer to the subject (The PG), bringing the audience along. In this first sequence Probe1 establishes itself as an impish comic foil. Although invisible to the world it is observing, we discover that Probe 1 CAN be physically affected by it. Collisions can happen.
The PG eventually ends up in a serious car accident that also causes the destruction of Probe 1. The AE’s perspective is now diminished ever so slightly and a funny character is lost. It’s actually the second reminder that The AE is not a totally removed observer in The Blah, as The AE craft was bumped in the “blister bursting” scene where the chase began.
We pan the aftermath of the wreckage of the car accident through the camera of Probe 2. We find The PG on life support lying in a hospital bed. He is totally gray by now and his features are fading. The remaining Probe 2 is moved into an uncomfortably forward position examining The PG’s near lifeless body, as the heart monitor intones blah…blah…blah.